Black Rock Prison

This thirty-story prison looks like a medieval tower on the middle of Mega City One. The prison contracts with the Guilds and other extraterritorial entities to hold criminals the organizations do not have facilities to hold themselves. MC1-PD cannot exercise legal control over the prison, leaving it a black site of sorts, where the only laws applicable are those created and upheld by the prison ownership.

Black Rock is jammed full of failed smugglers, gangsters, unlucky xeno, corporate spies, and basically anyone the guilds decide they need to get rid of. The extraterritorial nature of the prison means that there is no legal oversight, and that results in abusive prison guards and deplorable living conditions. Rumor has it that the Counters Guild uses the facility as a place as a holdover facility for corporate extractions. The guild holds them at Black Rock until they can deprogram and create new identities for them. That tendency has led other organization to plant spies in the facility.